This has been something that has been bothering me for the past few years, every time I encounter someone who’s just started as an artist, they put themselves down because they’re intimidated by artists who are more experienced. Intimidation is something that every artist has (or will) encounter in their lives, and they need to pull through that fear in order to grow as an artist. Take that intimidation and be inspired about it. What makes it intimidating? What makes their work look so unique? That’s where your learning opportunistic moments will occur, you find those reasons and you create something new out of all that you’ve learned!
I believe that anyone, ANYONE, can become an artist. It takes dedication and determination, but I promise you that drawing is one of the most rewarding art forms I’ve ever experienced. You will always learn something new with it, therefore, the fun never stops!
Its relevant to many aspiring artists.
puellamagialexmagica, read this please!!
Soon you will be something cool… render time!
- I feel so afraid of unwraping this D: -
-You don’t get better at drawing by avoiding drawing until you are better at drawing.
- You don’t have to make a new masterpiece every day it’s okay if all you drew is a doodle of a bug. You are now +1 bug doodle better at doodling bugs.
- Also it’s okay if the thing you drew didn’t turn out…
Must remember this everyday :3
Bullies & abisinians
Lately I mainly sketch stuff trying to break my huge artist block, hope this could help me :)
Stuff I like :)
You can found useful tutorial I found in tumblr in this side blog :)
More landscape practice, based on a pic found here on tumblr (I really want to credit the original pic, but I can’t found the original source)
90-120 minutes in photoshop, more or less
The second image shows the original picture (right) compared with my painting (left)
I don’t use to do this but I think this shows how important post production can be. I made this render in 2012 for my 3d MA, and yesterday, looking for stuff to upload in my website I found this work and decided to redo the post production. Except fo a “snow” free pic (used for the marine snow effect) all images used in the pospro are 3d max native ones (render with render elements) and they dramaticaly improved the final image. So, no render is lame, only bad postproduced ;)